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Author Topic: Cavalier Cavalry's 2nd Design Contest: Standard AC-2  (Read 483 times)
Doug Glendower
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« on: October 14, 2009, 12:07:17 AM »

That's right, one of the most maligned weapons in CBT, and you've got to find a use for it. Feel free to use any level 2 tech, but the 'Mech must contain at least one plain, ordinary AC-2.

Good Luck!
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« Reply #1 on: October 14, 2009, 04:54:20 AM »

Sorry I missed the last one. Here's mine for this one:

               BattleMech Technical Readout

Type/Model:    Nitpicker NPR-5A
Tech:             Inner Sphere / 3067
Config:           Biped BattleMech
Rules:             Level 2, Standard design

Mass:          100 tons
Chassis:       Endo Steel
Power Plant:   300 Vlar Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Standard
Armament:     
  6 Autocannon/2s
  7 Medium Lasers
  1 ER Small Laser
Manufacturer:  (Ankle Biter Industries)
  Location:    (Nowhere)
Communications System:  (Speak and Spell Mk MXC)
Targeting & Tracking System:  (Cheney Systems)

--------------------------------------------------------
Type/Model:    Nitpicker NPR-5A
Mass:          100 tons

Equipment:                                 Crits    Mass
Int. Struct.:  152 pts Endo Steel       14      5.00
Engine:        300 Fusion                    6     19.00
   Walking MP:   3
   Running MP:   5
   Jumping MP:   0
Heat Sinks:     13 Double [26]           3      3.00
Gyro:                                            4      3.00
Cockpit, Life Supt., Sensors:             5      3.00
Actuators: L: Sh+UA    R: Sh+UA      12       .00
Armor Factor:  296 pts Standard        0     18.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:           31         43     
   Center Torso (Rear):              14     
   L/R Side Torso:         21      31/31     
   L/R Side Torso (Rear):         10/10     
   L/R Arm:                  17      33/33     
   L/R Leg:                   21      41/41     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
3 Autocannon/2s          RA      3  180      7     22.00
  (Ammo Locations: 2 LT, 2 RT)
3 Autocannon/2s          LA      3           3     18.00
3 Medium Lasers          RT      9           3      3.00
3 Medium Lasers          LT      9           3      3.00
1 Medium Laser           CT      3           1      1.00
1 ER Small Laser         HD      2           1       .50
CASE Equipment:          LT     RT           2      1.00
--------------------------------------------------------
TOTALS:                         29          64    100.00
Crits & Tons Left:                          14       .00

Calculated Factors:
Total Cost:        9,816,500 C-Bills
Battle Value 2:    1,903 (old BV = 1,608)
Cost per BV2:      5,158.43
Weapon Value:      2,582 / 2,582 (Ratio = 1.36 / 1.36)
Damage Factors:    SRDmg = 35;  MRDmg = 13;  LRDmg = 6
BattleForce2:      MP: 3,  Armor/Structure: 7/8
                   Damage PB/M/L: 6/5/1,  Overheat: 0
                   Class: MA;  Point Value: 19
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Doug Glendower
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« Reply #2 on: October 15, 2009, 06:46:11 AM »

Code:
               BattleMech Technical Readout
                     Custom* Weapons

Type/Model:    Shadow Hawk SHD-2Q
Tech:          Inner Sphere / 3050
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          55 tons
Chassis:       Lang T1 Standard
Power Plant:   275 Core Tek Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets:     5 Pitban LFT-50 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type:    Maximillian 43 Ferro-Fibrous
Armament:     
  1 Donal Light PPC*
  1 Coventry Five-Tube LRM 5
  1 Armstrong Autocannon/2
  1 Hovertec SRM 2
Manufacturer:  Lang Industries Incorporated
  Location:    (Unknown)
Communications System:  O/P 300 COMSET
Targeting & Tracking System:  O/P 2000A

------------------------------------------------------------------------------
==Overview:==
Needing to throw any and all weapons at the Word of Blake, numerous SHD-2H
Shadow Hawks were brought out of mothballs and sent to the front. Needing a
more effective weapons package, Lyran Quatermasters ordered that the 'Mechs be
better optimised for long-range fighting, since they'd be dead otherwise. The
Armstrong AC was removed in favor of a smaller autocannon, freeing up enough
space for replacement of the laser with a new Light PPC.

==Capabilities:==
Even though the Shadowhawk doesn't have a lot of firepower, in fact loses a
touch over the vintage model, it has become an excellent sniper and support
'Mech, able to do so in the roughest terrain as the modifications finally
maxed out it's jump profile. SHD-2Qs deployed have turned out to be hellacious
on Blakist armor formations in the Protectorate.

--------------------------------------------------------
Type/Model:    Shadow Hawk SHD-2Q
Mass:          55 tons

Equipment:                                 Crits    Mass
Int. Struct.:  91 pts Standard               0      5.50
Engine:        275 Fusion                    6     15.50
   Walking MP:   5
   Running MP:   8
   Jumping MP:   5
Heat Sinks:     12 Single                    1      2.00
 (Heat Sink Loc: 1 RT)
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA+LA+H   16       .00
Armor Factor:  152 pts Ferro-Fibrous        14      8.50
 (Armor Crit Loc: 3 LA, 3 RA, 2 LT, 2 RT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             18         23     
   Center Torso (Rear):                  8     
   L/R Side Torso:           13      18/18     
   L/R Side Torso (Rear):              6/6     
   L/R Arm:                   9      16/16     
   L/R Leg:                  13      16/16     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 Light PPC*             RA      5           2      3.00
1 LRM 5                  RT      2   24      2      3.00
  (Ammo Locations: 1 RT)
1 Autocannon/2           LT      1   45      2      7.00
  (Ammo Locations: 1 LT)
1 SRM 2                  HD      2   50      2      2.00
  (Ammo Locations: 1 CT)
5 Standard Jump Jets:                        5      2.50
 (Jump Jet Loc: 2 LT, 2 RT, 1 CT)
--------------------------------------------------------
TOTALS:                         10          59     55.00
Crits & Tons Left:                          19       .00

Calculated Factors:
Total Cost:        5,016,006 C-Bills
Battle Value 2:    1,106 (old BV = 919)
Cost per BV2:      4,535.27
Weapon Value:      541 / 541 (Ratio = .49 / .49)
Damage Factors:    SRDmg = 10;  MRDmg = 7;  LRDmg = 4
BattleForce2:      MP: 5J,  Armor/Structure: 4/5
                   Damage PB/M/L: 2/1/1,  Overheat: 0
                   Class: MM;  Point Value: 11

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"A brave man fears no death, lest it is that which befalls the innocent." - Benjamin "Hawkeye" Nicolas Charles VII
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« Reply #3 on: October 17, 2009, 12:17:42 AM »

Code:
              BattleMech Technical Readout

Type/Model:    Golem GLM-3A
Tech:          Inner Sphere / 3058
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          90 tons
Chassis:       Norse Heavy XT2-1A Standard
Power Plant:   270 Brigadier 1000F Fusion
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets:     None
Jump Capacity: 0 meters
Armor Type:    Aldis Plate with CASE Stealth
Armament:     
  1 Fusigon Longtooth ER PPC
  3 Mydron Model D Autocannon/2s
  2 BlazeFire Longshot ER Medium Lasers
  2 Diverse Optics Sunbeam ER Small Lasers
  1 Norse Guardian Guardian ECM
  1 LFN Lindblad Shotgun Anti-Missile System
Manufacturer:  Brigadier Corporation
  Location:    (Unknown)
Communications System:  Garret 600
Targeting & Tracking System:  Garret GRNDTRK 15

==Overview:==
   --------------------------------------------------------
Type/Model:    Golem GLM-3A
Mass:          90 tons

Equipment:                                 Crits    Mass
Int. Struct.:  138 pts Standard              0      9.00
Engine:        270                  6     14.50
   Walking MP:   3
   Running MP:   5
   Jumping MP:   0
Heat Sinks:     14 Double [28]              12      4.00
 (Heat Sink Loc: 1 LA, 1 RA, 1 LT, 1 RT)
Gyro:                                        4      3.00
Cockpit, Life Supt.:                         5      3.00
Actuators: L: Sh+UA+LA    R: Sh+UA+LA       14       .00
Armor Factor:  272 pts Stealth              12     17.00
 (Armor Crit Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 LL, 2 RL)

                          Internal    Armor
                          Structure   Value
   Head:                      3          9     
   Center Torso:             29         42     
   Center Torso (Rear):                 15     
   L/R Side Torso:           19      28/28     
   L/R Side Torso (Rear):            10/10     
   L/R Arm:                  15      30/30     
   L/R Leg:                  19      35/35     

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 ER PPC                 RA     15           3      7.00
2 Autocannon/2s          LA      2   45      3     13.00
  (Ammo Locations: 1 LT)
1 ER Medium Laser        LA      5           1      1.00
1 ER Small Laser         LA      2           1       .50
1 Autocannon/2           LT      1           1      6.00
1 ER Medium Laser        LT      5           1      1.00
1 ER Small Laser         LT      2           1       .50
1 Guardian ECM           CT      0           2      1.50
1 Anti-Missile System    HD      1   12      2      1.50
  (Ammo Locations: 1 LT)
1 Targeting Computer     RT                  7      7.00
  Stealth Armor Heat            10
CASE Equipment:          LT                  1       .50
--------------------------------------------------------
TOTALS:                         43          76     90.00
Crits & Tons Left:                           2       .00

Calculated Factors:
Total Cost:        10,108,950 C-Bills
Battle Value:      1,693
Cost per BV:       5,971.03
Weapon Value:      1,677 / 1,677 (Ratio = .99 / .99)
Damage Factors:    SRDmg = 24;  MRDmg = 18;  LRDmg = 10
BattleForce2:      MP: 3,  Armor/Structure: 7/7
                   Damage PB/M/L: 5/3/2,  Overheat: 0
                   Class: MA;  Point Value: 17
                   Specials: ecm
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« Reply #4 on: December 19, 2009, 06:23:14 PM »

We ever going to get together and test these? We should set it up for one of the coming weekends at my or Roberts place.

-Gunz
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Avatar by NEWarrior
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« Reply #5 on: December 20, 2009, 09:07:45 PM »

Have to be after Christmas for me.
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